Archive for the ‘Sound’ Category

trumpet sounds..and other audio + ocarina recording

Wednesday, October 8th, 2008

tania or steve do you know the name of the mayan trumpet instrument? according to this article they are called “Hom-Tahs”.. http://www.geocities.com/rvelaz.geo/bonampak/hom.htm
if i can hear a recording of one i should be able to get a sound close to it…which would be great, then i can layer it up with everything else. 

also here is a recording i have done of the ocarina..the file is of me playing, just testing out the sound…if you like this then i will work out a nice theme and record with some percussion and some loops on its own.
it sounds very haunting with the reverb, would be perfect using that for moments in the temple and/or jungle? or maybe add it to the market soundscape…

http://lmsfarm.co.nz/vib/wp-content/uploads/2008/10/ocarina_reverb_loop1_soundtest.mp3

also i found this site which has some great reference material

http://www.authenticmaya.com/maya_art.htm
also this
http://en.wikipedia.org/wiki/Pre-Columbian_Maya_music

market soundscape loop v1

Wednesday, October 8th, 2008

a 1min loop for the market soundscape, chattering is in spanish, although this can be changed, as can the music, yet to find any samples of more traditional mayan music, found a few that are good, next meeting maybe we can disucuss this, found a few samples but not sure which will be more genuine…
mp3 loop is below.
speak soon
-micah

http://lmsfarm.co.nz/vib/wp-content/uploads/2008/10/market_soundscape_vers2_short.mp3

example of mayan music?

Monday, February 11th, 2008

http://www.fotomaya.com/music/maplas_sojuel.mp3

tania do you know if this is accurate to what would be mayan music? if so i can try do something similar…

sound loops1

Monday, February 11th, 2008

http://lmsfarm.co.nz/vib/wp-content/uploads/2008/02/mood1_junglerain.mp3
http://lmsfarm.co.nz/vib/wp-content/uploads/2008/02/mood1.mp3

here’s an example of a loop that could be used, will post some more shortly :)

Sound Design

Saturday, December 15th, 2007

Sounds Design/Music/Sound FX..

Ideas so far :

End format : MP3 loops that can be easily imported into flash & manipulated using fade and pan in flash to blend together the various loops and allow the sounds to change as the user moves around. (making use of actionscipt commands that can manipulate the sound file as the character moves etc).
Loops will vary in size from maybe 10sec to 45sec long?
this should give enough time to have files fading in and out and create soundscapes that change over time etc and are seamless, and also using loops will help with file size as talked about in one of the earlier meetings)

Loop Catgeories :

  • Level specific (specific sounds/music for success or failure of a task)
  • General ambience (ambient noise and background soundscapes..while walking around in a level)
  •  Task specific (sounds that tie in with specific tasks within a level, eg. puzzles etc)
  • main theme? start of journey. etc
  • area specific…(eg. market place sounds, music coming from musicians in market place, )
  • general sound fx (everything from creaking doors to jungle sounds)

Will add more to this soon