Sound Design

Sounds Design/Music/Sound FX..

Ideas so far :

End format : MP3 loops that can be easily imported into flash & manipulated using fade and pan in flash to blend together the various loops and allow the sounds to change as the user moves around. (making use of actionscipt commands that can manipulate the sound file as the character moves etc).
Loops will vary in size from maybe 10sec to 45sec long?
this should give enough time to have files fading in and out and create soundscapes that change over time etc and are seamless, and also using loops will help with file size as talked about in one of the earlier meetings)

Loop Catgeories :

  • Level specific (specific sounds/music for success or failure of a task)
  • General ambience (ambient noise and background soundscapes..while walking around in a level)
  •  Task specific (sounds that tie in with specific tasks within a level, eg. puzzles etc)
  • main theme? start of journey. etc
  • area specific…(eg. market place sounds, music coming from musicians in market place, )
  • general sound fx (everything from creaking doors to jungle sounds)

Will add more to this soon

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